« Utilisateur:Adrien » : différence entre les versions
Aller à la navigation
Aller à la recherche
| Ligne 49 : | Ligne 49 : | ||
} | } | ||
</pre> | </pre> | ||
====Grille | ====Grille==== | ||
<pre> | <pre> | ||
// 2D Array of objects | // 2D Array of objects | ||
Version du 13 novembre 2010 à 13:14
Le projet au --Adrien 13 novembre 2010 à 12:53 (UTC)
Projet Lausanne 2011
But du jeu
Algorithme
Pseudo-code
Code
Matériel
Exemples
Ruban
// An array of news headlines
String[] headlines = {
"Processing downloads break downloading record.",
"New study shows computer programming lowers cholesterol.",
};
PFont f; // Global font variable
float x; // horizontal location of headline
int index = 0;
void setup() {
size(400,200);
f = createFont("Arial",16,true);
// Initialize headline offscreen to the right
x = width;
}
void draw() {
background(255);
fill(0);
// Display headline at x location
textFont(f,16);
textAlign(LEFT);
text(headlines[index],x,180);
// Decrement x
x = x - 3;
// If x is less than the negative width,
// then it is off the screen
float w = textWidth(headlines[index]);
if (x < -w) {
x = width;
index = (index + 1) % headlines.length;
}
}
Grille
// 2D Array of objects
Cell[][] grid;
// Number of columns and rows in the grid
int cols = 10;
int rows = 10;
void setup() {
size(200,200);
grid = new Cell[cols][rows];
for (int i = 0; i < cols; i++) {
for (int j = 0; j < rows; j++) {
// Initialize each object
grid[i][j] = new Cell(i*20,j*20,20,20,i+j);
}
}
}
void draw() {
background(0);
// The counter variables i and j are also the column and row numbers and
// are used as arguments to the constructor for each object in the grid.
for (int i = 0; i < cols; i++) {
for (int j = 0; j < rows; j++) {
// Oscillate and display each object
grid[i][j].oscillate();
grid[i][j].display();
}
}
}
// A Cell object
class Cell {
// A cell object knows about its location in the grid as well as its size with the variables x,y,w,h.
float x,y; // x,y location
float w,h; // width and height
float angle; // angle for oscillating brightness
// Cell Constructor
Cell(float tempX, float tempY, float tempW, float tempH, float tempAngle) {
x = tempX;
y = tempY;
w = tempW;
h = tempH;
angle = tempAngle;
}
// Oscillation means increase angle
void oscillate() {
angle += 0.02;
}
void display() {
stroke(255);
// Color calculated using sine wave
fill(127+127*sin(angle));
rect(x,y,w,h);
}
}
